(Date Posted:06/12/2007 23:02:54)
Welcome aboard.
The direct answer is that you need exactly one swordsman school minimum in the system to use them. However, players being players, they will want some diversity. I would recommend at least 2 school per nation and a handful of international styles be included in any campaign.
However, that is not to say that every campaign should have the same set of schools. Depending on what the GM and players are looking for, it may make sense to include Gallegos instead of Aldana or add 5 Eisen schools and no Ussuran or Avalon schools if the GM is focusing the campaign in a certain location. The addition of more schools really just adds options to select from for the group as a whole. Therre are schools in the core rulebook that have never been used in my games and a few from this site that are player favorites (and at least one they hated to see... the oft hated school of sucking chest wounds if I recall).
I do not recommend ever trying to use them all. I do not recommend using anything created here without play testing it for balance in your setting first. I do not recommend using anything published after Crescent Empire without adjusting it.
Now, including a special school for a special Hero or NPC adds a ton of personality to that character. But adding a special school for every NPC ruins the idea.
More importantly, school design is a great exercise in truly comprehending the mechanics of the system. Several of the schools posted here show great ways to combine a couple of benefits to exploit the system, a few show neat ideas that were overlooked and create better combat resolution, a very few actually manage to blend into the system with a great balance while still turning the system on it's ear to give you a whole new perspective on how to conduct a combat.
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Damn! Asking for exposition is like kryptonite to NPCs!
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