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Title: Yael -- An Ephiphany
  
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Spinneweiss
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(Date Posted:01/05/2006 05:47:57)

I know there's been another post on this somewhere, but I couldn't find it.I've always liked the idea of the Yael school, twirling dancer flashing blades, beautiful and deadly. I really really wanted to like the mechanics of the school, too, but I just couldn't reconcile the knacks (Disarm, Double-Parry and Feint) with the Mastery abilities, or really with the school concept.So I was sitting around on my lunch break the other day, pondering imponderables and thinking about 7th Sea when it occurred to me to codify my thoughts on the School and to suggest an alternative.First Thought: Yael is (or ought to be) the predecessor "sister-school" to Soldano. Soldano is a wild leaping two bladed style which supposedly derives from a crescent style, but as written, Yael and Soldano have only Double Parry in common. The "old crescent trick" whirl is possessed by the Castillian school and not the crescent one.Second Thought: Yael is not just a fighting school, it's an art form. It's used to entertain as well as fight, and yet there's none of that really represented in the school. (Art is used as fighting but fighting is not used as art.)With those two thoughts in mind, I reenvisioned the school rather drastically...Yael:Yael is one of the oldest schools in the Empire of the Crescent Moon and one the most refined. In the Empire dancing is almost solely purview of women and fighting is almost solely the purview of men. The Yael tradition is therefore the subject of much friendly historical debate as to whether it was founded in antiquity by women who wanted to fight or men who wanted to dance. Whatever its origins, Yael has survived the century as much because of the phenomenal grace of its performances as for its utility in battle.A Yael duelist performs a spinning, twirling dance in battle, using their lithe bodies, flashing, steel, long ribbons and diaphanous silks to weave a smoky curtain of deception to beguile their opponents before suddenly lashing out in a brief whirlwind of bladed mayhem that cuts their foes to shreds.The Primary weakness of the Yael School is that its practitioners can become so caught up in their performance that they can forget they are in a fight.Nationality: CrescentCurriculum: Fencing, Performer.Knacks: Tagging (Fencing), Wall of Steel (Fencing), Whirl (Fencing), Exploit Weakness (Yael)School Bonus: Free raise per mastery level with the Dancing knack when not in combat.Apprentice: No Off Hand Penalty for fencing weapon. As long as the Yael Dancer has two fencing weapons in hand, they may spend Two actions, Only one of which need be current to make two attacks against a single opponent.Journeyman: May add rank in Dancing to Footwork, Parry(Fencing), Attack(Fencing), and Tagging (Fencing) rolls.Master: When making a tagging roll, the Yael dancer my opt to attempt to dazzle an opponent, leaving him stunned and or disoriented by her flare and grace. Instead of stealing a drama die, the Yael dancer steals the opponent next action die + 1 action die per three raises. (This ability only works on human opponents or things the GM rules can be beguiled)You may fire when ready...

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So, you choose suicide as an active defense.

danar
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(Date Posted:01/05/2006 16:59:55)

if it were a new school, i could see going the way you've gone on much of it. in particular i can see the reason to put whirl and tagging in. you run into the potential to duplicate the knacks between soldano and yael, but i think that would be alright in this case. i prefer your school ability and the master ability is fine (though i prefer the old master ability instead).



however, i just don't think yael really needs to the changes are really required to improve yael. i'd probably allow whirl instead of disarm in a game and just call it good.

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-dana

"All of our best and oldest legends recognize that time passes and that people grow old and die."

st barbara
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(Date Posted:06/17/2007 11:38:40)

As someone who has a character who uses the "Yael" school i'm interested in this topic.  You use the term "fencing weapons" "Spinneweiss"' but I would have thought that "Yael" was designed to be used with curved swords (Scimitars, Shamshirs, etc) rather than with "fencing weapons" in the European sense of the term.  Otherwise I like your writeup, a lot !
danar
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(Date Posted:06/17/2007 22:12:08)

Welcome to the board st barbara. nice to have you here.



yael is listed as fencing weapons in all the books because its such a broad term. it covers rapiers, sabres, foils, epees, short swords (antiquated/Donovan), cutlasses (i think) and scimitars. the point was that while they're all quite different, the differences aren't great enough to warrant different skills in the "streamlined" system like 7th sea. similiarly all forms of shorter blades are considered knives, all heavy weapons are considered such (whether they're long swords, 2 handed swords, axes, etc).

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-dana

"All of our best and oldest legends recognize that time passes and that people grow old and die."

st barbara
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(Date Posted:06/18/2007 09:24:59)

Oh okay "danar". I didn't quite realise that the term "fencing weapons" was quite so generic.  I do like the "whirl" idea tho and may try to convince my GM to let "Cassandra" get it as an "Advanced Knack" or something at some time in the future.
 Welcome to The Collection of Flashlights!Wolf-eyes ,your eyes break the darkness!
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