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Ravenshadow
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(Date Posted:04/01/2005 11:36:04)

So, in this case, I thought I would put up a situation and see how you would judge it...LEAPINGWhat about the scene where the hero leaps into air and comes crashing in through a window?Things to consider:How's he leaping up or down, or is he on level?Is he fast-rappell leaping into it? (ala Kevin Costner's Robin)How much damage does he take going through glass or wood?What's his defense at at the end of the leap?Who's standing over him and possibly attacking him? (Indy and Henery Sr. comes to mind here.)So, thoughts? Ideas? Suggestions? Practical experiences?

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Thwak
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(Date Posted:04/01/2005 17:04:14)

"How much damage does he take going through glass or wood?"


Having been foricibly assisted in leaving the premises once or twice (yes, thrown out the window...), I've found that if you shield your face with your arms, curl up your hands into fists so the palms are protected, and draw up a leg to protect the manberries, you can avoid more than minor scrapes and scratches. For a cinematic game such as 7th Sea, I'd say no damage for intentionally going through a window. It just looks cool.


"What's his defense at at the end of the leap?"


If the hero in question leaped through the window, I would say no change to Defense. Perhaps I would use the mechanism of entry to dictate the Defensive Knack until said hero's next action (e.g. if you jump through the window, use Leaping until your next action; if you swing through on a rope, Swinging, etc.). If forcibly assisted, TN 5 until you can get back on your feet.


"Who's standing over him and possibly attacking him?"


I'd rule that anyone on the landing side of the window can make a Perception check to spot incoming jackass, er, hero. Success means that the people in question can act normally; failure indicates some sort of penalty (+1 to Action Dice totals or perhaps a missed action) as they take cover from the flying glass and debris.


In short, I find the "alternate full-paned doorway" entry to be highly cinematic. Face it, it's just cool. Batman does it, Chow Yun Fat does it - it's just COOL. For a game like Millenium's End or the like (hyper-realistic and sort of anal), yeah, there should be damage. But for a game with a high level of swashbuckling goodness like 7th Sea, the player shouldn't be penalized for wanting to do something inherently cinematic (unless it crosses over from "swashbuckling" and "cinematic" to "ludicrous" and "just fookin' dumb." Heatstryke trying to leap to the chandelier chain when the stairs were right freakin' there springs to mind... Anyway, that's my take, how I would judge it in a game.


 

Salamanca
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(Date Posted:04/01/2005 18:59:38)

Thwak forgot an important lesson of Marmdog a year or so ago as well.  (Few Guilders more)


Any hero attempting to swing through a window with a musket slung across his back is not going to get through the window but end up falling back out and landing like a coyote at the bottom of a chasm. 


Oh, and the player should be obligated to have a cool entry line upon landing in the room.   

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Thwak
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(Date Posted:04/02/2005 08:35:48)

Reply to : Salamanca



Thwak forgot an important lesson of Marmdog a year or so ago as well. (Few Guilders more)Any hero attempting to swing through a window with a musket slung across his back is not going to get through the window but end up falling back out and landing like a coyote at the bottom of a chasm.Oh, and the player should be obligated to have a cool entry line upon landing in the room.


No, I didn't forget. Salamanca could have made it through the window. Krugerrand could have made it through the window. Even Arturo could have made it through the window, provided he was not busying foliating. Heatstryke could not make it through the window. Heatstryke is lucky I didn't make him roll to walk down the street. Important safety tip - do not announce at the beginning of the game that it's your goal to piss off the GM, and then remove all doubt as to whether you were joking or not. You then become a prop for my amusement.
Ian Mackinder
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(Date Posted:04/03/2005 13:43:52)

  As a related aside, note the word - "defenestrate" (also a noun: "defenestration").


  It is an actual word in the English language, which can be found in various (mostly older) dictionaries.  It means "the act of physically throwing a person out through a window".


  That there is a specific word for this has always seemed really cool to me.

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st barbara
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(Date Posted:06/17/2007 12:16:32)

Reply to : Ian Mackinder



As a related aside,note the word- "defenestrate"(also a noun:"defenestration"). It is an actual word in the English language, which can be found in various (mostly older) dictionaries. It means "the act of physically throwing a person out through a window". That there is a specific word for this has always seemed really cool to me.


   As used in the story "The Defenestration Of Ermintrude Inch: in "Tales From The White Hart" by Arthur C Clarke !
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